Here are some information that i have on LSF.
Monthly Archives: March 2010
Animation Industries and HPC
Animation rendering is a very computationally intensive process that involves large files and a lot of creativity to create. The requirements of a HPC Cluster differs from that in a engineering perspective. Machines used to help render these animations are called render-farms. Below are some notes that highlights some of the things when creating solutions for a render-farm.
Oil and Gas Industries & HPC
The oil industries are divided into Upstream & Downstream activities. Upstream refers to pre-discovery activities & pre-processing activities, while Downstream refers to post-discovery activities & processing activities.
Most computations are done in the upstream activity and can be divided in to 3 main classes.
- Field data collection
- Data processing
- Result dispatch & drilling
The complexities of these activities are described below.
Scalable Adaptive Graphics Environment and Synergy for OSX
Scalable Adaptive Graphics Environment (SAGE) is a software technology that allows cluster based video walls to be created and used for large scale visualization applications. It essentially creates a large video space which is controlled from a master computer, and pushing the images rendered on that computer unto a tiled video wall.
Comparatively, the purpose of Scalable Adaptive Graphics Environment (SAGE) and Chromium seems to be different technologies used to both achieve large scale visualization. The implementation of how it is done, however, seems to be different. At this point, Chromium does not seem to work well on Macs. This leaves the only open-source option of building graphics clusters to SAGE. This procedure highlights the main steps in order to create a SAGE based graphics cluster for Macs.
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